How can we encourage connection inside a hip hotel? An interactive installation where the connection was needed the most.
An interactive experience to spark connection between strangers inside the elevator of The Student Hotel in Amsterdam. A collection of sound and motion based experiences to encourage quick interaction. High fives, high pitch sounds, high energy. Using computer vision and measuring sound levels, players can control the avatars and shout to shoot at the fruit. A simple and intuitive interaction that only lasts the few seconds spent in an elevator, and meant to tease a smile out of strangers who might otherwise have spent the time silently looking down at their phones.
Interactive installation, 3D motion, computer vision
Commissioned by The Student Hotel